Behind the Scenes of Fallout, the Gaming World’s Most Unexpected Small Screen Triumph

The Fallout TV series has made a triumphant return to streaming services, and it's accurate to state that fans were agreeably astonished by the excellence of its initial run. By portraying the atomic-age, post-apocalyptic United States through the eyes of three separate characters, it managed to capture various facets of the player's adventure.

We followed vault-dweller Lucy, trying to do the right thing and finding that the barren landscape made that incredibly hard; Max, the Brotherhood of Steel rookie, who begins to question his faction's authority and causes significant chaos in powered exoskeleton; and the Ghoul, a breakout character who has long since lost any moral compass out in the irradiated badlands.

Setting the Stage for a New Chapter

The show's first season ending revealed key information about the culprits behind the atomic conflict that trapped a society in subterranean shelters for hundreds of years. It also posed numerous mysteries unanswered for the upcoming chapter – and, on this occasion, anticipations are considerably elevated.

“We’ll take ‘not terrible’ – let’s get that on a poster,” quips the show's co-creator.

“Going into the initial season, everyone’s like, ‘Just get it right’,” comments the game director. “We are ecstatic with the feedback to the show, so now people are arriving with more enthusiasm and new expectations.”

The Mojave Beckons for Season Two

The second season is located in the neon-lit city, the location of the 2010’s game Fallout: New Vegas, which is widely regarded for having the sharpest dialogue and personalities in the franchise, despite the fact that it was somewhat buggy at launch.

“It has a desert vibe, a Mojave vibe, that’s so key to that game,” notes Nolan. “That dusty, desolate iconic highway aesthetic of the game is so much fun to translate into the show.”

In the series narrative, a considerable period has elapsed since the story of the New Vegas game by the time the protagonists make their way there. Nevertheless, the creators hint that it will honor the fan's adventure.

The Importance of Physical Sets

The Fallout TV series is notable for its physical authenticity – its creators insisted on authentic items and environments were fabricated, mirroring the improvised nature of the towns in the games.

“As a sci-fi fan, so many shows I watch, I’m aware that they’re all standing in front of a digital backdrop,” comments another of the showrunners. “The primary goal of an adaptation, especially of a video game, is to seem like it’s authentic.”

Indeed, virtually everything you see on-screen is practical, including the notoriously frightening radioactive creatures known as Deathclaws. In the show, they are brought to life with practical effects, and were apparently rather intimidating up close.

Made by Fans, for Fans

The Fallout series works because it is made by talented film-makers who are also longtime fans, with the help of the visionaries behind the video games. This mutual respect for the universe is evident in the final product.

The second season is debuting on a weekly basis rather than as a full-season drop, marking a change from the first season. This format will foster a different weekly discussion, something the showrunners themselves are excited to witness.

“It's richer, it’s more expansive, it’s more humorous, it has a lot of twists,” teases Howard. “I am excited to seeing what people think.”

Hunter Watts
Hunter Watts

Certified personal trainer and nutritionist with over 8 years of experience in holistic wellness coaching.